Give feedback on classmates' / teams' Comedy game pitches. Start with introductions - go around and say your names and, if you're comfortable, pronouns. Then, have someone brave give the first pitch.
Giving feedback: If you're not sure who to start with, go in a circle. If you're not sure what to say, consider the rubric below. If someone hasn't given feedback on a project yet, consider asking if they have anything to add.
Ask someone to keep time. When it hits ten minutes of discussion about a single game, signal the current speaker to wrap up. This is to make sure everyone gets a chance to receive feedback.
When your game is being discussed, take notes. Ask follow-up and clarifying questions, like "What if I tried it this way instead? Would that be better?" Clarify your ideas, but resist the urge to defend them. This is a vulnerable process and your first draft of anything won't be perfect.
|When someone's presenting, think about...||When you're giving feedback, suggest...|
|‣||What parts do you like?||→||What parts are working for you?|
|‣||Is this a Comedy game, or does it belong to another genre?||→||How could you change it to make humor the focus?|
|‣||Does the concept sound funny? Can you tell where the humor is?||→||What changes could make it funnier?|
|‣||Is the humor too niche? Will only a few people get it?||→||Are there ways to broaden the game's appeal?|
|‣||Is this project in scope (finishable in 5 weeks)?||→||What could be cut to bring it into scope?|
|‣||Is this the best tool for this idea?||→||Which tool might be a better match?|
|‣||For a team game: Does every member have a clear role on the team?||→||Are there other ways to divide up responsibilities?|